The new issue for me though is that as I am somewhat new to 3D modelling, I would like to know how I can import all character files necessary to display the character as it would appear in game. So now I can just recreate my character from the objects contained within the gfpk files, and of course apply all sorts of different costumes if I choose. It was soon after this that I found the Noesis script by Finale00 (thank you very much by the way. The Belkinsoft forensic imaging program claims to be able to dump locked processes, though even after doing this I was unable to find any solid evidence of my character as it was displayed at the "Choose Character" menu. Unfortunately, the process is locked and is difficult to dump. Having read posts regarding Queen's Blade model extraction using Finale00's Noesis script, and implementing the same script to Scarlet Blade, I was very much relieved to see how effective the process was.Ĭoming from a computer forensic background, I was initially using IDA and X Ways to do memory analysis trying to find my character in the SB.EXE process. I'm new to posting in this forum, but have been a regular visitor to do research into character model extraction for Scarlet Blade.
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